A post apocalyptic play by post rpg.


    **READ THIS** Character Creation Info

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    Polar Bear
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    Posts : 4
    Join date : 2015-08-03
    Age : 25

    **READ THIS** Character Creation Info

    Post by Polar Bear on Mon Aug 17, 2015 10:39 pm

    This is a work in progress...

    Race Information

    While people of all races survived the Great War, the term "race" in the Fallout world refers mostly to different kinds of human mutants, such as ghouls and super mutants, as well as humans themselves.

    Aside from the obvious mutant-ghoul-human and cultural bigotry (tribals vs. townsfolk, Vault City vs. everyone else), racism and sexism is alive and well. A person's skin color, status and career are always good excuses for fear and hate to build upon, although communities like NCR and Modoc would have less of a problem with this. The Great War may have brought some communities together, but it has isolated others as well.

    Playable Race Info

    Alien:

    An extraterrestrial yellowish-green skinned humanoid race from an unknown planet. The only thing known about them is that they use their ability to travel space to probe other planets and species for information.

    Beastlord*:
    Due to radioactive effects, the beastlords gained ability to speak with animals with telepathic powers. This led them to breed and capture many creatures (including the notorious deathclaws) and use them to attack settlements.

    Dwarf*:
    Short humans who have, through radiation, mutated to grow decisively shorter than the average human. They are in all other respects human.

    Ghoul:

    Decrepit, rotting, zombie-like mutants. They are recipients of intense and prolonged radiation sickness which decays their skin, and in some case their ligaments. Paradoxically, they also have greatly extended overall lifespans and are, allegedly, immune to and even regenerate health by the hazards of background radiation and/or nuclear fallout.

    Human:

    The dominant species of Earth. In the post–apocalyptic age, "human" is more specifically used to denote those that have been more-or-less unaffected by radiation as opposed to mutants like ghouls and super mutants, even though said mutant types originate from humans.

    Humanoid Robot:

    Humanoid robots are devastating war machines built from pre-War technology.

    Super Mutant:

    Mutated humans, products of infection by the Forced Evolutionary Virus (FEV). They are much taller, bulkier and muscular than pure strain humans, have (mostly) green, gray, or yellowish skin, are immune to disease and radiation, and are gifted with superhuman strength and endurance. Although they are completely sterile, the rapid regeneration of their cells caused by FEV makes them virtually biologically immortal (but not immune to death from injury).

    Swampfolk:

    Considered hostile creatures. However, there is evidence that they are capable of trade with some of the local merchants. Their physical deformities are the result of inbreeding, coupled with radiation or exposure to other toxic wastes.

    Side Note
    * - I found no image that accurately shows this race. If you have found one then please PM Polar Bear so the image can be set!

      Current date/time is Tue Oct 17, 2017 11:00 am